

#CHLOROPHYTE TERRARIA ARMOR FULL#
Dyes are not as visible on a full set of Spectre armor as they are on other armor sets.Also, if the player is riding a Minecart, it will also appear semitransparent.Wearing the full set with either helmet makes the player translucent.Since the orb projectiles are able to critically strike, critical strike bonuses will increase this extra DPS further.This stat is drained by the damage dealt in every hit, meaning that while in constant combat its extra DPS is capped at 400 / 150, with an initial burst of 1500 / 1000 when entering it. Ghost Damage recharges by 400 / 150 every second, up to a maximum of 1500 / 1000. The Spectre Mask's damage orbs are based on a hidden stat, "Ghost Damage".This stat is drained by the amount healed every time damage is dealt, meaning that while in constant combat its healing is capped at 30 health regained per second, with an initial burst of 80 / 70. The Spectre Hood's healing is based on a hidden stat, "Life Steal", which recharges by 30 every second, up to a maximum of 80 / 70.Both set bonuses have a limit to their efficiency:.If an attack does not do at least 5 / 13 damage while the Spectre Hood is equipped, a healing orb will not appear. If an attack does not do at least 3 damage while the Spectre Mask is equipped, a damaging orb will not appear.Equipping full set with the Spectre Hood / the Spectre Hood incurs a 40% magic damage decrease. In multiplayer, the player with the lowest health on the team is healed instead. dealing 50 magic damage heals 10 / 4 health).

Spectre Hood set bonus: Life-stealing orbs spawn when dealing magic damage to an enemy, which fly to the player and restore health by 20% / 8% of damage done (e.g. The orbs deal 100% / 50% of the damage dealt by the magic weapon fired, before it is doubled by a critical hit (if a critical hit deals 200 damage, the orb will have 100 / 50 base damage). Spectre Mask set bonus: Homing orb projectiles spawn when dealing magic damage to an enemy, which attack nearby enemies, or the same enemy. The full set with both headpieces requires 66 Chlorophyte Bars (396 Chlorophyte Ore) and 66 Ectoplasm. The full set with both headpieces requires 66 Spectre Bars (33 Ectoplasm and 330 / 396 Chlorophyte Ore).Ĭrafting a full set with one headpiece requires 54 Chlorophyte Bars (324 Chlorophyte Ore) and 54 Ectoplasm. The effect of these orbs depends on the headpiece option chosen: The Spectre Mask causes the orbs to act as homing projectiles, while the Spectre Hood causes the orbs to travel to a player, healing them.Ĭrafting a full set with one headpiece requires 54 Spectre Bars (27 Ectoplasm and 270 / 324 Chlorophyte Ore). Wearing a full set causes small white orbs to manifest whenever the player hits an enemy with a magic weapon. The set consists of the Spectre Robe and Spectre Pants, with either the Spectre Hood or Spectre Mask headpiece. Spectre armor is a Hardmode, post- Plantera armor set that offers magic weapon boosts.
